Who knew you all loved Augmented Reality so much? Our article featuring acclaimed artist JOYWORLD sparked some serious interest in the artist’s process as well as the tools he often uses to create fantastic work. Checkout JOYWORLD’s answers to your questions below and while you are at it let us know if you’d like to participate in AR Creative Briefs

 

TH: What is a good software program for creating 3D art for AR?
JW: There’s a lot of different programs to create 3D files on any device. Personally, I love to create 3D files for AR using virtual reality tools – Oculus Medium, Google Tilt Brush, SculptrVR, Google Blocks. You need a virtual reality headset, but I highly recommend Oculus Medium. It’s the easiest and most hands-on, intuitive way to go from sculpting and painting in reality to sculpting and painting in 3D.

TH: What is your preferred program for developing your artwork into AR? Why?
JW: Adobe Aero is awesome and free. You can add 2D and 3D art assets, animate, add interactions, trigger different actions based on proximity and touch events to make scenes and experiences directly on your phone. You can then share the file with friends without having to download a special app. 

 

TH: What are the various steps you follow when creating a full AR art piece?
JW: My personal process is to sculpt and paint the 3D art in virtual reality, apply light animation or place directly in Adobe Aero to animate there. Then film it and edit the video on my iPad using Lumafusion.

TH: How long does it usually take you to create AR artwork?
JW: From concept to finished piece it could average 5-7 days. It depends on the complexity of the art.

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TH: What are 3 things every artist should know about when creating AR artwork?
JW: 

  • Think spatially. Think about the different environments someone might view or experience your art and how people will move around and interact with it. 
  • Don’t get stuck in animation hell trying to make the perfect animated art piece first before putting it in AR. Start in the tool, exploring, and then adjust from there.
  • Current tools require a lot of light but you can usually adjust the light once your shadows are set.
  • There’s no right or wrong way to do it. Don't think too much, just go right into the program and experiment.

TH: As an AR artist, why do you lean towards creating AR artwork over VR artwork?
JW: AR and VR are both equally awesome technologies. I see them more as the same thing that allows for a range of immersion into another reality. AR has the advantage of being more accessible than VR because you can use your phone to access AR art assets and share them with more ease. 

Submissions for the Augmented Reality Flash Brief close on Feburary 20 at 12pm PST. We can't wait to see all of your AR designs!